Apr '08
16
Another mini-game shot from Paper Flight. Collect coins and avoid being squashed flat by giant pistons coming out of the walls. Shares the same perspective as the previous mini-game screen shot I put up, but they are the only two out of seven that do. Four are the same perspective ... Read more »
Apr '08
12
My website has been updated with a new, simplified look. I also updated Acwabatiacs, RunMan's Monster Fracas, and Crush! to be Windows Vista compatible. I felt this was necessary because the last update on my site was in 2006. :-So, about this new game I'm working on....it's pre... Read more »
Apr '08
8
... Read more »
Mar '08
29
Your mission is simpleYour method, uniquehttp://businessweek.com/innovate/bwarcade/archives/2008/03/you_found_the_g.html... Read more »
Mar '08
29
BlastforceAn exploration / adventure game featuring a massive world to explore and an engaging storyline. Or at least that's what I tell everyone :P ... Read more »
Mar '08
19
There didn't seem to be much interest for the demo of Paper Flight over at the GMC so I thought I would start posting some screenshots here as I make the game in hopes of interesting people. Here's a shot of the second mini-game, called 'The Pit'...So far, I've complet... Read more »
Mar '08
15
So while working on my game, Paper Flight, I discovered something today. I had completed 4 of the 18 tracks used in the game when I stumbled upon another way of creating the different parts of the tracks; it would cut the time needed down to barely a fraction. Instead of seeing a few mor... Read more »
Feb '08
21
Quick FLaiL Q/ATaylorTech: What is FLaiL about?At its core, FLaiL is a platformer in the vein of Jumper Two. In my opinion, however, FLaiL blows Jumper Two out of the water in every respect. The story of FLaiL is incredibly minimalistic... so much so that you may not even notice it.Ultim... Read more »
Feb '08
18
Yeah, An Untitled Story has had a good run as a shareware title, and like I promised it will soon be released as freeware. Huge thanks to everyone who donated, especially those who donated generously ($50+ from some people... wow), I made way more than I thought I would ('I'm making ... Read more »
Feb '08
14
Just thought I would provide a service announcement to people eagerly awaiting the new Duke Nukem Forever game....There will be no game, ever! Duke Nukem Forever is not coming out! Not today, not tomorrow, not ever! In ten years...ten years of development they have produced one tea... Read more »
Feb '08
14
I have a weekly radio show that starts tomorrow. More info HERE--http://messhof.blogspot.com/2008/02/ralph-radio.htmlTune in and listen to the magic! 8) ::) :P :) :- :-X :D ;D >:( :)... Read more »
Feb '08
8
FLaiLAppreciating the sunsetBig city life That doesn't make much sense"Hmm... what's this thing?"O=... Read more »
Feb '08
7
holy smokes, only one more glum to program (along with a teeny bit more art and behavioral/mechanical design for it), and they'll all be wrapped up. so, so, so, the only major components remaining will be:- the game's brief interactive scenario setup and conclusion- save system- tyin... Read more »
Jan '08
24
Aye, it is a good day, like the title says. A very good one, which will be a nice contrast to these past couple weeks. I've been an irksome twat, but no longer.Today I travel to get my computer back, all repaired and improved, bigger hard-drive and all running clean again.Today, I also get my P... Read more »
Jan '08
21
I haven't done one of these in awhile...Nothing really new, impressive or different from my previous works...just having one of those moments where I wish things were different.~Brandon... Read more »
Jan '08
20
I decided to gripe more about the fact that simple additions that make the experience much more enjoyable are left out of most games. It doesn't take much to add them and not only with they aid people greatly, they'll make the game much more professional looking.The MenuEasily the mo... Read more »
Jan '08
20
I watched Cloverfield last night. I bring this up because I was very impressed with the stunningly clever marketing scheme Paramount approved of, which pretty much guaranteed huge box-office hits whether the movie was good, or just complete trash.My synopsis is brief, on this one. It was the most un... Read more »
Jan '08
20
You ever feel like there's too much to do, and not only is there too much to do, but a lot of it is simply pointless. What if you could allocate all the free time you would have if you didn't have to do all that meaningless stuff to doing things that you would do had you had the time... Read more »
Jan '08
13
It's been awhile since I've blogged anything, so I thought I'd show a sneak peak of something I'm working on. Can you guess what it is?~Brandon... Read more »
Jan '08
9
Does anyone have the ds game "clubhouse games"? Give me your friendcode. ... Read more »

