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ChevyRay
Jan '08
6
yaRyvehC ChevyRay // 11:07 // 9 replies
Just because I like to keep you all duly misinformed, meaning convinced that I'll actually EVER finish anything, I'll just post a clip of what I'm doing right now.



In other news, my laptop (which, if I haven't previously communicated, is in intensive care... meaning probably being repaired by underpaid sweat-shop Korean children :-[) should be on its way back next week. This, in turns, means I'll get some more done hopefully. I'm thinking of making some quick sort of technical game, simple-like, and releasing it just so everybody doesn't think I'm dead, or what.

Oh, and I'm stoked to get a PSP now. Carn was telling me about the Street Fighter, which got me stoked, and I remembered that I've been dying to play Jeanne d'Arc, Final Fantasy VII Crisis Core, Crush, Loco Roco, Final Fantasy Tactics: The Lion War (I love the original), Valhalla Knights, and so on.

Boring post, I know, but better than none. Have a good new year, y'all!

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Jan '08
6
Re: yaRyvehC -Ds // 20:14
Yo chevy, I always liked what you came up with. You always make these clever, innovative plots. I find it really exciting, as do apparently several others. Not to mention your pixeling skills are rather unique and are a nice addition to your projects. I hope some day to play one finished :P

ChevyRay
Jan '08
6
Re: yaRyvehC ChevyRay // 22:18
@Jabberwock: I won't reveal the nature of the battle system yet, but I will tell you that it is party based. I've already pixelled all 8 characters in their necessary actions, and each has unique talents. I shouldn't have any difficulty programming it, though.

Also, will the graphics really be that small, or is that like a world map thing?
That is part of the world map there, so the rest of the game will be larger.

@Ds: thanks man, I hope I can honor you all with a playable RPG one of these days. It's bound to happen sooner or later. I'm way too obsessed with the genre.

Jabberwock
Jan '08
8
Re: yaRyvehC Jabberwock // 23:16
Okay, that's cool. So do you get all the characters in your party at the same time, or do you have to choose? I sort of prefer it the latter way, as it adds replay value, but either is cool.

I hope there will also be a lot of dialogue, and that the secondary characters will be involved in the conversations as well. Those are two very good things for an RPG to have in my opinion.

ChevyRay
Jan '08
9
Re: yaRyvehC ChevyRay // 09:04
There will be dialogue, but quality will override quantity in any case. The characters will join you as you go along, actually, and as they fit into the story. The characters all play roles in the story, so they will take part in the conversations and events as they unfold, but nothing, character nor plot event, should be redundant. I promise.

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